Women in the games industry
At the end of last year MTV did a bunch of interviews with women in the games industry and I found them quite an interesting read.
- Game Girl Advance’s Jane Pinckard Talks Lara Croft, Male vs. Female Gamers
- G4’s Morgan Webb Talks ‘X-Play’ And Being A Pin-Up
- ‘Assassin’s Creed’’s Elspeth Tory On Jade Raymond And Entering The Boys’ Club
- Brenda Brathwaite On Maternity Leave, Making The ‘Playboy’ Game And Hope For The Future
- Sega PR’s Tali Fischer On Progress, Sweatpants, And Naked Women At The VGAs
- Pinckard, Brathwaite Respond To Reader Comments
Personally I wish there were more females in the games industry. Gaming has become a very male dominated industry but I think there is plenty of scope for females to join. I can understand that, as a rule, they aren’t as interested in programming as men but there are plenty of roles for them to fulfill. Artists, designers (UI and gameplay), testers etc are all important roles and getting more female input may well help to increase the elusive pink pound.
Based upon these interviews the general concensus seems to be that the reason more females aren’t in games is because of the general attitude towards them. I don’t find this too surprising for the current vocal gaming audiences (tech literate teen males with blogs/ digg accounts) but am surprised this comes from within the more mature development industry.
I guess this is another of those things that will (hopefully) change over time.
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Agree? Disagree? Have your say...
I know of at least one female programmer and one female artist that work for BFG as well as in-house female testers, and they also have a female employee who is the point of contact for developers wanting to get their games on BFG + there’s more. I think that’s neat. Perhaps casual games are more “female” employee friendly?
Jake » I know there are female developers, we have one at work too, but the ratio of male to female is still heavily swayed towards men (how many male programmers do BFG have?)
I suspect you may be right that females would be more interested in casual games since they are the stereotypical audience for those sort of things.