Warren Spector on game development
There is a fairly interesting interview on game development with Warren Spector over on the Eurogamer site.
Various topics are covered from innovation and realism to game control methods. Warren is the man behind the classic game series Deus Ex, System Shock and Thief.
I mean, it gets down to what your goals are. If you’re a surgeon, you want a scalpel; if you’re stranded on a desert island, you probably want a swiss army knife. DX (Deus Ex) was the swiss army knife to Half-Life’s scalpel. I was, and am, comfortable with that.
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