Call of Duty: World at War
The developers of Call of Duty: World at War (number 5 is you’re counting) have recently opened up multiplayer beta testing registration for the XBox 360 version, no news on why there’s no PSĀ£ beta, of the much anticipated sequel. We’ve registered interest and will give you the run down as soon as we’ve had a play. For the time being below is an interview with the games military advisor.
This time around we’re jumping back to World War 2 and the story follows 2 campaigns, one in Japan and one in Russia. An updated version of the Call of Duty 4 engine will be used so it’s all going to look gorgeous. One big area of improvement is in the game physics. This time around things will be much more destructible.
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