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Archive for July 2008

Lego Universe: first details

The Lego Universe was first mentioned about this time last year (watch the original trailer here). Yesterday a video of the developers talking about the game was published on tha interwebs. I’ve included it below. Unfortunately the video above is a bit crap – you can view it at the original size and scale here. [...]

Shape Escape

In Shape Escape Extended, you must guide your ball to the golden exit of each level. Guided by the laws of physics, you must make creative and treacherous decisions to be victorious! Enjoy 25 levels as they increase in difficulty and throw new twists your way. Highscore boards at the end even keep track of [...]

Post E3: Nintendo Interview

This one passed me by after the fact but I wanted to pick up on it as there were a couple of things I felt important. Cammie Dunaway from Nintendo has told Wired her thoughts about E3′s Nintendo press conference. Apparently… Nintendo DO have hardcore games in the works, they have just chosen to not [...]

Webgame Wednesday : Banana Dash

Banana Dash is a physics based platform game. You play a monkey like little man who has to dash around levels, grabbing bananas as quickly as he can in order to reach the finish line before the time runs out. At first I was a little dubious as the character looks a bit strange, but [...]

Houndwars

As a virus-busting Hound Unit, it’s your job to destroy viruses in the cyberworld! Try getting more than 10000 points in this fast-paced shooter. Yes, it’s another Geometry Wars clone, but they’re awesome right? Control Scheme Q: Toggle Quality fire: left mouse movement: wasd

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